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Amuletum is a new fantasy adventure board game
that boasts original new “game mechanics, which brings you a truly unique and exciting new game experience.
The card will not be charged until the game is released!
Talismans in this medieval kingdom represent a magic currency, and as such are units of magic power dispensed to the players by the Guardian Wizard Ragdelf.
There are three dragon classes: MONGOR, VULGOR, and SLYGOR with three dragons in each class.
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Board Game
(Amuletum offers solid quality construction with game board materials above industry standard, and features custom wooden tokens, and a custom black plastic insert tray)
Contents and Specifications
Game Box
157gsm C2S + 1200gsm CCNB (industry standard)
Game Board
24” x 24” 200gsm C2S (43gsm above industry standard) + 1500gsm grey board (300gsm above industry standard)
Game Cards
5 decks standard size (2.5” x 3.5”) 300gsm white core cardstock, 1 decks half size (2.5” x 1.75”) 300gsm white core cardstock, Poker oil coating, Round corners, Shrink Wrapped.
Rule Book
(5.5” x 7.2”) 4C + 4C, 128gsm C2S, Matt Varnish
Plastic Tray
(Custom fit) Black
Talismans
“The Magic Currency” (1.88” x 2.4”) 128gsm C2S, Matt Varnish, Wrapped 9 decks, 810 pcs.
Amuletum Tokens
(1.238” x 0.5625”) Wood, 6 colors – blue, green, red, yellow, black, white, 6 pcs.
Dice
(16mm) – 2 pcs, white acrylic, 10 sides
Custom Die
(25mm) 1 pc, black acrylic – red numbers on 5 sides, white skull on 6th side
Amulet cards
Knight/Dame card deck
Dragon card deck
Towne card deck
Sword card deck
Retreat card deck
Brief Overview
This adventure takes place in medieval England 1000 years ago.
Nine dragons under the sway of a dark wizard named Zero are ravaging the kingdom, and are threatening to destroy it.
Players must build their magic power and seek to become knights or dames in order to fight and kill the dragons with the help of magic Amulets obtained from the Guardian Wizard Ragdelf, and save the kingdom.
The old king has no heirs to the throne, and has decreed that he will pass his crown to the knight or dame with the most amount of magic power between the one who kills the last dragon, and the one who kills the greatest number of dragons.
Moreover, while pursuing this quest, players are impelled to race against time to protect and prevent any of the 18 townes (towns) in 9 shires of the kingdom from being destroyed by a 6th dragon attack, because any towne not protected by magic power can only sustain 5 dragon attacks without being destroyed, and a destroyed towne immediately forfeits the game to the dragons. Ironically, players must form alliances and work together in this race to enhance the possibility that one of them will emerge as the winner, otherwise the dragons are more likely to win.
This game will have one of two possible outcomes: either one of the players will win, or one or more of the dragons will win.